Ah, Paris, after
regaling each other with stories concerning scary caricature drawers outside
Notre Dame we started. Jenny and Agnes seemed to have decent starts I had hard
mulliganed for Shrivelling and managed to get one along with two time warps!
And holy rosary. With the extra cash from having interviewed Jordan (why extra
cash did we pickpocket him? Or was it that expensive 'leaving' the train
station - perhaps those damned caricature artists 'charged' too much and we
would otherwise have been caught in a tourist trap. Jenny meanwhile managed her
fifth scenario on the trot with Leo in the opening hand. You have to hand it to
him. He was paired with her in the book and is obviously smitten as he never
leaves her side even when she frequently causes people to shoot at him and
monsters to stab him. That's love. Or infatuation. Admittedly she does seem a
catch if a little 'out there'.
Minh had a
reasonable start with Doctor Milan turning up early (never did that for me when
I was a seeker. ) But as a negative used her backpack and suddenly realised she
must have forgot to pack it.
This was all needed
though as early encounter draws were unpleasant. I picked up two damage from
failing one test (and did the same later on so was dangerous close to passing
out) and also drew a screeching byakhee. Since I was nicely tooled up and it had
a victory point this made the group happy as I zapped it quickly. An early
Arcane Initiate was put out that drew another Shrivelling and the clue search
spell just before I accidentally pushed her into a different byakhee so the
doom would not prevent the agenda from advancing , 'thanks for the spells,
byeeeeeeee - splat'
Not the screeching but a Byakhee with great art all the same
We rapidly shifted
past the first act which drew our version of the Organist. Since we were
convinced of the evil we had the 'cannot damage does 3 mental trauma whilst
hunting twice' version but this is not a major issue for a party of three. The
key is to either have one person who is good at evading sitting close to him OR
split the party into different locations and essentially play 'organist tennis'
sending him backwards and forwards without getting to anyone. As it stood we
went for the first option as Jenny was ready for him and had bought a Key of Ys
out which she 'accidentally' charged by saying Hastur twice. Woops. This did
allow how to lead him round like a small dog after a treat and the ever present
loyal (slightly bleeding) Leo with his extra action really helped in this
process. This allowed Minh to spend quality time trying to get rid of the King
in Yellow (Jenny always finds Leo, Minh seems to have an affinity for her
weakness) and Agnes could wander round zapping people's heads with shrivelling
and even getting some clues.
This meant we rolled
relatively easily to the end without getting too many difficulties and finding the rather messy
house of Monsieur Ingram. Due to the
zapping of both victory pointed Byakhees and the clearing for four VP locations
we also pulled in a tidy 6 xp.
Monster of the Game
Anything that was
not called 'the Organist' has its head shrivelled so the winner here is,
perhaps unsurprisingly, the Organist!
Since he cannot be
hurt he is possibly the toughest creature we have had to face (at least this
version) and I just like the concept.
Most innovative way
to charge the Key of Ys (alternately the 'play of the game')
Nothing earth
shattering and I was considering things as mundane as Agnes engaging a byakee
from Jenny to allow her to go do 'stuff' or Minh hilariously spending four or
so cards to get the 6 pips needed to remove her weakness - and then failing by
one. But have decided Jenny gets this for the amusing method of charging the
Key of Ys just be repeating Hastur several times. That's the last time though
no matter how many times she may repeat this in the next few scenarios.
Hmm mentioning this dude when holding the infamous Key of Ys can prove riskily useful.
No comments:
Post a Comment